iStrategyBlabs

The United States of Wireless Infographic: A Behind The Scenes Look

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On June 3, iStrategyLabs produced and released for Mobile Future the “United States of Wireless,” an infographic that highlights the ever-changing and competitive mobile marketplace.

Our approach for this infographic was a little different than the last few we have put together. Rather than depicting each stat on its own in a different section, we took a more holistic approach to the data and illustrated an overall story in a fluid, whimsical narrative.

Queueing off the original title for the infographic “Mobile Snapshot” (which was later changed, but still proved a useful starting point), we brainstormed scenes that were often heavily photographed and which could be represented in an elongated vertical fashion (to accommodate our publishing context—the Mobile Future blog). We first settled on a footrace, because as a sporting event, lots of photos were taken, and a racetrack could logically be represented in a linear vertical fashion.

Although the racetrack idea didn’t totally pan out, we still liked the idea of people running while using mobile phones. We thought—where do people run, hang out during the Spring (bringing a seasonal context into the mix), do a lot of different activities, and take a lot of pictures? The park!

With a scene-at-the-park concept in hand we brainstormed fun things people do at the park and creative ways to make them represent our infographic’s statistics.

Following that up with several rounds of Mike’s sketches and digital drawings and Sarah’s typography—our infographic was compete!

See below for some behind-the-scenes sketches:

United States of Wireless Infographic Sketches

United States of Wireless Infographic Sketches

And the full infographic here:

United States of Wireless Infographic

Meet Paintbot: an Arduino Powered Paintball Gun – Tweet to Shoot!

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Our Social Machines™ work focuses on bridging the online and off by enabling real-time social data to affect things in the real world.

What started with a Foursquare Lockbox soon morphed into a GE Social Fridge and a Thought for Food Social Vending Machine.

Today we’re proud to show the early prototype of our most diabolical Social Machine to date.

Meet Paintbot: an Arduino powered paintball gun that can be fired using Tweets.

Big props to Zach, Taylor, Nathan and Mike for creating this in less 12 hours.

The video speaks for itself. Note: The Paintbot is offline at the moment for cleaning :)

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2013: The Year We Hack the Physical World Hard

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If you follow the work we do, you know we’re passionate about hacking the boundary between the digital and physical words. In our daily adventures we come across a lot of fun things and create some ourselves. The following is a list of projects any entrepreneur, marketer, or creative hacker should be aware of if they’re planning to hack the physical world in 2013:

Social Machines™: The GE Social Fridge

Twine: A wireless square with sensors and a simple web app to set rules, Twine tells you what your things are doing by email, text or Twitter.

SmartThings: Makes it easy to connect the things in your physical world to the Internet. You can monitor, control, automate, and have fun with them from anywhere – at home, office, or on the go.

Ninja Block: Simple but powerful open source hardware backed by an amazing web service called Ninja Cloud that allows your Ninja Block to talk to your favorite web apps.

Raspberry Pi: A credit-card sized computer that plugs into your TV and a keyboard. It’s a capable little PC which can be used for many of the things that your desktop PC does, like spreadsheets, word-processing and games. It also plays high-definition video. We want to see it being used by kids all over the world to learn programming.

Raspberry Pi

Arduino: An open-source electronics prototyping platform based on flexible, easy-to-use hardware and software.  It’s intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments

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BugLabs: Bug’s unique, cloud-based Swarm platform abstracts the raw functionalists (e.g., sensors, actuators, transceivers) of any hardware device and exposes them as web services, allowing simple drag-and-drop creation of applications, no matter how heterogeneous the hardware in use may be.

BugLabs

Philip Hue Lights: The LED technology inside every hue wireless LED bulb is a little bit special. That’s because it can display different tones of white light – from warm yellow white to vibrant blue white. Of course, it can also recreate any color in the spectrum. Naturally.

Sound Bottle: A music medium that can reproduce a recorded voice as music. It makes a database of sound sources that is managed and used as formal and automatic repetitions, and forms a music medium of the day.

There’s also a ton of other work we’ve done in this space. Have a look at the following:

FourSquare Lockbox

Ford Tweeting Cake

 

The Social Cooler

The Thought for Food Social Vending Machine

The Shot Bot

 

Citizen Power: A Dispatch from Davos – World Economic Forum Annual Meeting 2013

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This year I had the pleasure to participate in the World Economic Forum’s Annual Meeting 2013 (aka Davos) as 1 of 50 Global Shapers.

I had several roles during the conference. One included serving as a panelist for the “Citizen Power – Leading Connected Societies” session, which featured Toshiba’s Chairman, Indonesia’s Minister of Tourism and Creative Economy, the United Way Worldwide’s CEO, the MIT Media Lab’s Director, and NHK’s Today Close-up Anchor.

A full version is below – I chime in around minutes 15:00, 22:40, 32:00, 38:30 and more…

I gave some big shout outs to Apps for Democracy, Civic Commons/Code for America, We The People, and Code for Europe.

This will be broadcast on Japan’s NHK network in February.

P.S. I wore a fancy new suit:

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ShotBot – Building a Rewarding Robot in Hours

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The ShotBot was born out of the internal innovation day that iStrategyLabs held before the holidays. The concept was simple; create a device to help ease the stress of an overloaded email inbox. Whenever a particular email inbox would go over a preset number of unread emails the ShotBot would pour a shot for unlucky account holder. The prototype was mocked-up in only a few hours with parts that we had laying around our Social Machines™ shop.

The build consisted of an Arduino with an Ethernet Shield, servo, clamp, and a plastic tube. The pouring mechanism was constructed by attaching a split plastic tube to a servo suspend by a clamp. The tube allowed for a miniature bottle of alcohol to be held without it shifting. This was connected to the Arduino which listened to a server for the appropriate command.

This was achieved by a node.js server with a 3rd party IMAP client module. The node server was set to poll an email account every 5 seconds, then if it found the inbox to contain more unread messages than was identified as the limit, it notified the Arduino. The board maintained a TCP connection with the remote server and whenever the set number of unread emails was reached/surpassed the server would send the “pour” command to the Arduino.

All this combined to create a rather rough but well functioning prototype that we were able to get going in only a few hours. Perhaps the most challenging part of its construction was the correct placement of a tumbler below the bottle’s spout.